Pass the industrial grade nutrient laden food paste and turn the channel to 26079 because its time for another chapter in the fight for Mucktup’s life on “Hey, Don’t Get Your Friend Killed!” This week, things really begin heating up for the Squad as their challenges become more intense, their attackers get more vicious, and the stakes reach a new height of precariousness. Will they make it out of this AV hell alive, or will their season getting cancelled prematurely? It’s the mid-season sweeps and the only thing the audience seems to respond to is complete and udder mayhem…and we got that in spades, this week on Adventurific!
Put the hatchlings to bed and re-tune your Glorbtube enabled holo-visors because it’s time for another installment of the hottest game show in Absalom Station: “Hey, Don’t Get Your Friend Killed”! The hunt for the keys rages on with Mucktup bursting a drum, Kenntucky carrying a dead weight, CLANK hanging in there, Duke being sent to the dog house, Max getting roasted, and Slasher making one hell of a mess! With this much drama and violence, what we are doing should be considered illegal! (We were informed by our lawyers that we need to LEGALLY remind you that this show IS, in fact, highly ILLEGAL.) So, prime that A-Roll and bump that B-Roll, because it’s only gold, this week on Adventurific!
Grab a bowl of freshly squeezed Flobbcorn and pull up your favorite status pod (with the external entertainment module installed) because Nostrovia’s own ragtag group of assholes are the newest contestants on Absalom Station’s most loved game show: “Hey! Don’t Get Your Friend Killed!” The clock is ticking down for Mucktup and it’s up to the remaining Squad to journey through their respective obstacle courses to find the keys to his cell. Can they overcome the challenges set before them or will the Robotic Felines, Gimp Pursuers, Demanding Judges, and Flesh Hungry Savages prove to be too much? Don’t forget your mark and remember to enunciate your lines, because on this week’s Adventurific, it’s showtime!
What do you do when an over-bearing, authoritarian corporation places itself in charge of a once thriving space station and takes your second best mechanic prisoner? You do what’s right by gathering your best team, marching over to their headquarters in the middle of the city, and making them pay for what they’ve done! Well, this is Adventurific, so it’ll most likely end with a few misread social cues, a babushka with sticky fingers, and a finale so strange, it defies all logic and sanity. It’s a brand new episode of Adventurific and this week, they need you to enter, stage left!